Wednesday, March 28, 2018

Imagi-Nation Warm-up

On the eve of a new Imagi-Nation mini campaign we decided to play a small game of BAR (Batailles de l'Ancien Regimes) to refresh our knowledge of the rules.  For my part, my Prussians have seen lots of table action but very rarely with me.  So I provided one side while the Imagi-Nation forces of Prockistan and Rondovia joined forces.  They had three 60 figure battalions, three 48 figure battalions, a medium and a heavy gun, a cuirassier and dragoon squadron.  My Prussians had four 60 figure battalions and two 48 figure battalions, a heavy and a battalion gun, a cuirassier and a frei korps squadron.  All units were rated veteran.

Slopes were gentle, woods were light (formed cavalry prohibited) and the stream cost a d6 of movement.  Being a card driven game, each side could activate two infantry or the two cavalry elements on the turn of a card.  The CnC would decide who on his side.

Initial deployment.  Prussian battalion gun out of sight on the left.

The "enemy" looking at us from their left.

Both sides stepped off with us in echelon from the left.

BAR is a quick and decisive game with lots of action.

On our right the line was anchored by the woods.

No substitute for hot dice.  Artillery hits need a 5+ to save, no
problem for Todd today.

Things are getting thin on this end.  On the other
I am engaged in a melee that I should win.  But didn't.

Still got the hot dice Todd!  Musketry needs a 4+ to save.  Mind
you, these are atypical results for Todd.

As the enemy starts to withdraw our cavalry moves forward.
The Rondovian commander sent a message to his subordinate telling him to run away.  At the time it made sense.  A third of their infantry had routed, the heavy gun was eliminated, and the melee should end in a Prussian win.  But of course as the message arrived the gods of dice decreed that not only would my Prussians get pushed back, but that they would rout, leaving the Prussian left flank open.  However the moment passed and the Prockistani troops grudgingly withdrew.

So in the end a Prussian win, though at the time we quit casualties were pretty even.  Both sides had one fresh unit and the Prussian cavalry was ready to act, the Rondovian cuirassiers having taken a serious artillery hit earlier.

The foundation of our mini campaign will be C. S. Grant's booklet, "The Wolfenbuttel War."  Looking forward to starting it next month.

5 comments:

  1. Beautiful looking game, tganks for sharing

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  2. Impresive lines of battle, looks great!

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  3. Thank you for the great photos, style and report. Good luck to all in the campaign. Respectfully,
    Bill P.

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  4. Nice game report. It sounds like everyone had fun. Never cross swords with a man who has hit dice. 😄

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  5. An excellent AAR, fantastic looking game with wonderful figures. Thanks for sharing.

    Will Harley.

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