Not yet satiated by our recent "Tanksgiving" game we pulled out our Pacific War figures for a small, 1500 point Flames of War game. Using "Gung Ho" for our Marine list I fielded two platoons of nine stands each and four LVT4 amtracks. A heavy machine gun platoon, pair of 37mm AT guns and a trio of M5 Stuart light tanks was our entire force.
The Japanese list from "Banzai!" had two platoons of infantry with light mortars, a pair of HMGs, two 70mm infantry guns, one Ho-Ni tank destroyer, five Ha-Go light tanks and two Type 97 Tankettes. Both of us were kind of winging it with the OB and I suspect both had regrets as the game played out.
The random mission drawn was a Rear Guard action. So everyone started dug in and gone to ground per v4 rules, plus the Japanese got a series of minefield which they placed on their left to channel attacks. Neither side had air support. My lack of a good HE round made things challenging for us. The Japanese were saddled with the need to withdraw units as the game progressed.
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Opening scene. Markers are for the minefields, off table stands
are in the LVTs. |
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Move up to hide behind cover. Ho-Ni (center) springs an ambush. |
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Ha-Go supporting the infantry and making mine nervous. |
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We weren't making much progress on the left so when the tanks
redeployed my guys advanced. A Stuart burns. |
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Pinning our foes with lots of MG hits (and bloody few results)
we assault, and are still thrown back. |
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The Ho-Ni is dead but my AT guns are kept busy with Ha-Gos. |
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We finally assault, the Seishin spirit is invoked and we fight till
all the Japanese are destroyed. |
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A huge duel in the center between Ha-Gos and Stuarts. The former
are outclassed and work for flank shots. |
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On our left we have more success, assaulting and destroying the
other Japanese platoon. Victory on the last turn! |
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On my side the surviving Ha-Gos contest the objective. |
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Even calling in Godzilla's cousin couldn't save the day! |
Guess you can't ask for much more in a game. Desperate assaults and equally desperate defenses. At one point my opponent Daria rolled five or more hits needing a 5+ with seven dice! With no HE to speak of we had to go in with the bayonet. And as I mentioned it came down to the last turn for us to be able to claim victory. Thanks everyone!
Thank you for posting. Coincidentally I was looking at Japanese Army tactics before looking at this AAR. I pass it along below; "paying it forward" as the expression goes.
ReplyDeleteRespectfully,
Bill P.
http://www.1jma.dk/articles/1jmaIJAc4.htm
I'd recommend NOT using our tactics. :) We lost. It was a good nailbiting game though with the stuarts (which were the final nail in the coffin) succeeding on at least 3 morale checks any one of which would have ended the game in our favor.
ReplyDeleteAtmospheric vegetation and great looking game!
ReplyDelete